root/software/misc/unix_socket/server.c @ master
| 4dda199d | David Sorber | #include <stdio.h>
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#include <string.h>
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#include <unistd.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <sys/types.h>
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#define UNIX_PATH_MAX 108
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int connection_handler(int connection_fd)
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{
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int nbytes;
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char buffer[256];
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nbytes = read(connection_fd, buffer, 256);
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buffer[nbytes] = 0;
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printf("MESSAGE FROM CLIENT: %s\n", buffer);
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nbytes = snprintf(buffer, 256, "hello from the server");
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write(connection_fd, buffer, nbytes);
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close(connection_fd);
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return 0;
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}
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int main(void)
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{
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struct sockaddr_un address;
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int socket_fd, connection_fd;
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socklen_t address_length;
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pid_t child;
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socket_fd = socket(PF_UNIX, SOCK_STREAM, 0);
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if (socket_fd < 0)
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{
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printf("socket() failed\n");
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return 1;
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}
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unlink("./demo_socket");
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/* start with a clean address structure */
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memset(&address, 0, sizeof(struct sockaddr_un));
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address.sun_family = AF_UNIX;
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snprintf(address.sun_path, UNIX_PATH_MAX, "./demo_socket");
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if (bind(socket_fd, (struct sockaddr *)&address,
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sizeof(struct sockaddr_un)) != 0)
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{
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printf("bind() failed\n");
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return 1;
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}
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if (listen(socket_fd, 5) != 0)
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{
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printf("listen() failed\n");
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return 1;
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}
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while ((connection_fd = accept(socket_fd, (struct sockaddr *)&address,
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&address_length)) > -1)
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{
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child = fork();
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if (child == 0)
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{
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/* now inside newly created connection handling process */
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return connection_handler(connection_fd);
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}
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/* still inside server process */
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close(connection_fd);
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}
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close(socket_fd);
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unlink("./demo_socket");
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return 0;
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}
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