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Revision 4dda199d

Added by David Sorber over 10 years ago

Adding a very simple unix domain socket example client and server.

View differences:

software/misc/unix_socket/Makefile
CC = gcc
HEADERS = $(wildcard *.h)
SOURCES = $(wildcard *.c)
OBJECTS = $(patsubst %.c,%.o,$(SOURCES))
CFLAGS += -O2 -Wall -std=c99
CWD := $(shell pwd)
all: server client
server: server.c
$(CC) $(CFLAGS) server.c -o server
client: client.c
$(CC) $(CFLAGS) client.c -o client
clean:
@rm -f *.o
@rm -f server
@rm -f client
software/misc/unix_socket/client.c
#include <stdio.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
#include <string.h>
#define UNIX_PATH_MAX 108
int main(void)
{
struct sockaddr_un address;
int socket_fd, nbytes;
char buffer[256];
socket_fd = socket(PF_UNIX, SOCK_STREAM, 0);
if (socket_fd < 0)
{
printf("socket() failed\n");
return 1;
}
/* start with a clean address structure */
memset(&address, 0, sizeof(struct sockaddr_un));
address.sun_family = AF_UNIX;
snprintf(address.sun_path, UNIX_PATH_MAX, "./demo_socket");
if (connect(socket_fd, (struct sockaddr *)&address,
sizeof(struct sockaddr_un)) != 0)
{
printf("connect() failed\n");
return 1;
}
nbytes = snprintf(buffer, 256, "hello from a client");
write(socket_fd, buffer, nbytes);
nbytes = read(socket_fd, buffer, 256);
buffer[nbytes] = 0;
printf("MESSAGE FROM SERVER: %s\n", buffer);
close(socket_fd);
return 0;
}
software/misc/unix_socket/server.c
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <sys/types.h>
#define UNIX_PATH_MAX 108
int connection_handler(int connection_fd)
{
int nbytes;
char buffer[256];
nbytes = read(connection_fd, buffer, 256);
buffer[nbytes] = 0;
printf("MESSAGE FROM CLIENT: %s\n", buffer);
nbytes = snprintf(buffer, 256, "hello from the server");
write(connection_fd, buffer, nbytes);
close(connection_fd);
return 0;
}
int main(void)
{
struct sockaddr_un address;
int socket_fd, connection_fd;
socklen_t address_length;
pid_t child;
socket_fd = socket(PF_UNIX, SOCK_STREAM, 0);
if (socket_fd < 0)
{
printf("socket() failed\n");
return 1;
}
unlink("./demo_socket");
/* start with a clean address structure */
memset(&address, 0, sizeof(struct sockaddr_un));
address.sun_family = AF_UNIX;
snprintf(address.sun_path, UNIX_PATH_MAX, "./demo_socket");
if (bind(socket_fd, (struct sockaddr *)&address,
sizeof(struct sockaddr_un)) != 0)
{
printf("bind() failed\n");
return 1;
}
if (listen(socket_fd, 5) != 0)
{
printf("listen() failed\n");
return 1;
}
while ((connection_fd = accept(socket_fd, (struct sockaddr *)&address,
&address_length)) > -1)
{
child = fork();
if (child == 0)
{
/* now inside newly created connection handling process */
return connection_handler(connection_fd);
}
/* still inside server process */
close(connection_fd);
}
close(socket_fd);
unlink("./demo_socket");
return 0;
}

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